Nebenläufigkeit
Verständnis
Nebenläufigkeit und Parallelität lassen sich mit Nachrichtenübermittlung (Message-passing) oder gemeinsamem Zustand (Shared-state) umsetzen.
Threads
Bei Nebenläufigkeit sind folgende Punkte wichtig:
Datenrennen
Race conditions, where threads are accessing data or resources in an inconsistent order
Deadlocks
Deadlocks, where two threads are waiting for each other to finish using a resource the other thread has, preventing both threads from continuing
Schwer reproduzierbare Bugs
Bugs that happen only in certain situations and are hard to reproduce and fix reliably
Green Threads sind Threads auf Sprachebene und nicht identisch mit den Threads des Betriebssystems.
use std::thread;
use std::time::Duration;
fn main() {
let handle = thread::spawn(|| { // 注意这里的闭包如果需要入参,需要显式声明 move
for i in 1..10 {
println!("hi number {} from the spawned thread!", i);
thread::sleep(Duration::from_millis(1)); // 此时操作系统有机会切换执行其他线程
}
});
handle.join().unwrap(); // 使用 join 等待所有线程执行结束(否则后续代码不执行)
for i in 1..5 {
println!("hi number {} from the main thread!", i);
thread::sleep(Duration::from_millis(1));
}
}
Nachrichtenübermittlung
Grundlegende Channel-Syntax
use std::sync::mpsc; // multiple producer single consumer fn main() { let (tx, rx) = mpsc::channel(); // transmitter, receiver thread::spawn(move || { let val = String::from("hi"); tx.send(val).unwrap(); // 此时 val moved ownership }); let received = rx.recv().unwrap(); // 如果使用 try_recv 则不会阻塞 println!("Got: {}", received); }Mehrere Producer/Transmitter und mehrere Nachrichten empfangen
use std::sync::mpsc; use std::thread; use std::time::Duration; fn main() { let (tx, rx) = mpsc::channel(); // 因为后续闭包内会 move tx 的 ownership // 所以这里需要提前 clone 出 tx1 实现 multi producer let tx1 = tx.clone(); thread::spawn(move || { let vals = vec![ String::from("hi"), String::from("from"), String::from("the"), String::from("thread"), ]; for val in vals { tx1.send(val).unwrap(); thread::sleep(Duration::from_secs(1)); } }); thread::spawn(move || { let vals = vec![ String::from("more"), String::from("messages"), String::from("for"), String::from("you"), ]; for val in vals { tx.send(val).unwrap(); thread::sleep(Duration::from_secs(1)); } }); // 注意较于上例,使用了 for-in loop for received in rx { println!("Got: {}", received); } }
Shared-state
Mutex(Mutual Exclusion,),:,
lock mutex 。lock mutex , mutex 。,。
,Mutexes :
,
You must attempt to acquire the lock before using the data.
mutex ,,
When you’re done with the data that the mutex guards, you must unlock the data so other threads can acquire the lock.
mutexex , channels 。,Rust 、
Mutex
use std::sync::Mutex; fn main() { let m = Mutex::new(5); { let mut num = m.lock().unwrap(); // 调用 lock 获取锁 *num = 6; } println!("m = {:?}", m); }Mutex<T>;,lockLockResult,unwrapMutexGuard;MutexGuardDereftrait ,DroptraitMutexGuard。,,。Mutex
Atomic Reference Counted Type,
Rc<T>use std::sync::{Arc, Mutex}; use std::thread; fn main() { let counter = Arc::new(Mutex::new(0)); let mut handles = vec![]; for _ in 0..10 { let counter = Arc::clone(&counter); let handle = thread::spawn(move || { let mut num = counter.lock().unwrap(); *num += 1; }); handles.push(handle); } for handle in handles { handle.join().unwrap(); } println!("Result: {}", *counter.lock().unwrap()); }
Send & Sync trait
Send trait , ownership
Sync trait ,
,Sync Send
Quelle
…
Rust bietet sichere Abstraktionen für Threads, Nachrichtenkanäle und gemeinsam genutzten Zustand. Der Compiler hilft, Datenrennen und ungültige Speicherzugriffe zu verhindern. Mit Mutex<T> und Arc<T> können mehrere Threads Zustand sicher teilen; Kanäle übertragen Daten zwischen Threads.